Games
Practice with games. They only use the keys you have learned.
f j d k s l a ; g h
At the bazaar a boy tosses melons, pomegranates and apricots into the air. Type the letter on a fruit to slice it; quick slices in a row make a combo. A fruit that falls back whole costs a heart.
Nasreddin Ependi rides his donkey to town, backwards as always. Type what is over each thing in the road and the donkey jumps it; run into one and you lose a heart.
Hot-air balloons float over the Heavenly Lake. Type the letter on the next balloon and the boy in the doppa leaps into its basket. The balloon he is in slowly sinks, faster after a mistake; if it touches the lake, splash, you lose a heart.
Balloons rise over the old town. Type what is on a balloon and the child on the roof pops it with a dart.
Dribble from the halfway line past five defenders: type the letter over a defender's head before he reaches you and you beat him with a skill move — the faster, the flashier. Then type the keeper's letter to shoot. Score in three attacks!
The hunter walks from tree to tree with his bow. Four to six birds sit on each tree, each with a letter or a word: type one to shoot it — it tumbles into his bag and the others fly away — and he goes on to the next tree. Too slow (or an arrow that misses), and the whole flock flies off: you lose a heart.
Meteors fall on the moon base. Type what a meteor carries and the laser turret blasts it.
Fish swim under the boat on Lake Karakul. Type what a fish carries to reel it in; big and golden fish are worth more. Knock the crab off the anchor rope before it steals your bait.
Night over the mountains. Type the letters on the stars to draw a constellation; finish it and the horse, the camel or the eagle comes alive. Catch shooting stars for a wish. Draw them all before dawn!
Hop across the pond: type the letter on the next lily pad before your pad sinks.
Build a minaret in Turpan, layer by layer. Type the word on the swinging brick: quick and clean, and it lands right on top; slow or with mistakes, and it swings off the edge.
The Spider Hero climbs the twin buildings. Type the word on a wall and he shoots a web and leaps onto that building. A first mistake makes him slip; a second, and he falls to the street and loses a heart. Reach the roof for bonus points and the next level: five levels, from morning to night!
Type a word in a corner of the goal to shoot there, before the keeper guesses. When the other team shoots, type the word where the ball is going to save it. Win the shoot-out!
Hungry customers come to the laghman house. Type the word in an order to serve the dish before they run out of patience; quick service earns bigger tips.
A dev from the old tales blocks the mountain ledge. Type the words: every right key throws a fruit at him, and each finished word a big melon that pushes him back. He fights back with boulders: type the letter to dodge in time! Push him off the edge.